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AI Insights · Timothy · October 2022

Top 5 Dynamic Games on iOS in the Middle East - Q3 2022

Discover the performance trends of the top 5 dynamic games on iOS in the Middle East during Q3 2022, featuring revenue, downloads, and active user data from Sensor Tower.

Top 5 Dynamic Games on iOS in the Middle East - Q3 2022

During the third quarter of 2022, several dynamic games on iOS showcased impressive performance in the Middle East. Here’s a detailed look at the top 5, based on data from Sensor Tower.

Roblox from Roblox Corporation had a noteworthy quarter. Weekly revenue peaked at approximately $385K in mid-July before experiencing a slight decline, ending the quarter around $342K. Downloads saw a downward trend, starting at 47K in late June and decreasing to around 30K by the end of September. Despite the decline in downloads, active users remained relatively stable, with a slight decrease from 836K to 865K.

Evony by TOP GAMES INC. showed fluctuating revenue, starting at $144K in late June, dipping to around $96K in early September, and then rising to $146K by the end of the quarter. Downloads were relatively stable, fluctuating between 11K and 19K. Active users also saw minor fluctuations, peaking at 44K in mid-July and ending the quarter at around 36K.

Kiss of War - قبلة الحرب from TAP4FUN (HONGKONG) LIMITED experienced a varied performance. Revenue started at $97K in late June, dipped to around $57K in mid-September, and then surged to $106K by the end of the quarter. Downloads showed a mixed trend, with a peak of 2.6K in early September and ending at 2.3K. Active users remained relatively stable, ranging from 32K to 36K throughout the quarter.

Homescapes by Playrix had consistent performance metrics. Weekly revenue hovered around $70K to $80K, with a slight dip to $55K in mid-September. Downloads fluctuated, peaking at 15K in mid-August and declining to about 6K by the end of September. Active users showed a slight downward trend, starting at 140K in late June and ending at 114K.

Gardenscapes, also from Playrix, showed stable performance over the quarter. Revenue rose from $61K in late June to a high of $90K in late July, before settling around $59K by the end of September. Downloads varied, peaking at 9K in early August and ending the quarter at around 5K. Active users saw a slight increase from 26K to 32K during the quarter.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022